TriangulationLevelCache Struct Reference
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Developer Documentation
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MeltPoolDG::CellListParticleHandler< dim, number, ObstacleType >::TriangulationLevelCache Struct Reference
Public Member Functions | |
| TriangulationLevelCache (const dealii::Triangulation< dim > &triangulation) | |
Public Attributes | |
| LevelCommunicationPattern< dim > | communication_pattern |
| LevelAdjacentCellsCache< dim > | adjacent_cells |
| int | level = 0 |
| The level of the triangulation that is used to cache the particles. | |
Constructor & Destructor Documentation
◆ TriangulationLevelCache()
template<int dim, typename number , typename ObstacleType >
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inline |
Member Data Documentation
◆ adjacent_cells
template<int dim, typename number , typename ObstacleType >
| LevelAdjacentCellsCache<dim> MeltPoolDG::CellListParticleHandler< dim, number, ObstacleType >::TriangulationLevelCache::adjacent_cells |
Cache for the adjacent cells on the level of the triangulation that is used to cache the particles.
◆ communication_pattern
template<int dim, typename number , typename ObstacleType >
| LevelCommunicationPattern<dim> MeltPoolDG::CellListParticleHandler< dim, number, ObstacleType >::TriangulationLevelCache::communication_pattern |
Cache for the communication pattern on the level of the triangulation that is used to cache the particles.
◆ level
template<int dim, typename number , typename ObstacleType >
| int MeltPoolDG::CellListParticleHandler< dim, number, ObstacleType >::TriangulationLevelCache::level = 0 |
The level of the triangulation that is used to cache the particles.
The documentation for this struct was generated from the following file:
- include/meltpooldg/particles/obstacle_data_structure.hpp
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